ethereal island wiki

Ethereal Island contains all Ethereal Monsters as well as the Wubbox.Ethereal Island is available at level 6 for free.Ethereal Island is also accessible at level 6 without any purchase in the Apple, Android, and PC versions of the game.Ethereal Island can hold the Single Element Ethereal Monsters found on the Natural Islands after they are fed to level 15 and Teleported.Teleporting will reset their levels back to one on Ethereal Island, and turn the monsters into eggs again.Teleportation is currently impossible to reverse, so the monsters will stay permanently on Ethereal Island.Ethereal Island does not use Coins () for currency.Instead, it uses its own currency called Shards ().This is the only island that allows Ethereal Monsters to breed.The StarShop is inaccessible on Ethereal Island.The monsters of Ethereal Island are of the Plasma, Mech, Shadow, Crystal, and Poison elements.The list of indigenous monsters is below with each monster's class indicated in parenthesis Since Ethereal Island lacks the Natural Elements of Earth, Cold, Water, Plant, and Air as well as the Legendary Element and Seasonal Elements, no monsters with those elements can live on Ethereal Island.

Main Article: Obstacles Removing the rocks and trees from the island earns the player Experience and it opens up space to place more Monsters, Decorations, or Structures.Removed obstacles are not gone permanently; they can be bought back with Diamonds under the decorations section in the Market.In Ethereal Island, the main difference in breeding mechanics between this island and the Natural Islands is that Ethereal Monsters can now breed with each other, including those with Rare Monster modifiers.Ethereal Monsters can breed with each other, however, unlike Natural Monsters, breeding using Ethereal Monsters regardless of combination can potentially gain "breeding failures."Thus, for example, Ghazt (Plasma) + Grumpyre (Shadow) will not guarantee a Whisp (Plasma + Shadow) and could still potentially breed either of the two parents.All Single-Element Ethereal Monsters cannot be bought directly from Ethereal Island; they must be teleported to Ethereal Island in order to "live" in Ethereal Island.

Breeding combinations for all monsters exclusive to Ethereal Island are listed below, provided that the breeding is successful: Main Article: Special OccasionsSome monsters dress up for the Halloween and Christmas seasons, however Ethereal Island does not change during those times.The seasonal changes observed in the Ethereal Island monsters are below.NOTE: This list includes ONLY indigenous monsters.To see the seasonal changes in monsters that are not native to Ethereal Island, check out their Island's page, or see the full comprehensive list: Special Occasions.The music of Ethereal Island is not currently available for purchase as a separate single.It is, however, available to be bought in the My Singing Monsters Soundtrack album, of which is available for purchase as a single.Main Article: Castle To be placed on an island, each monster requires a specific number of beds.For Ethereal Monsters, Single Element Ethereal Monsters require five beds while Double Element Ethereal Monsters require ten beds.

The sole Supernatural Monster on Ethereal Island, the Wubbox, requires five beds.The Ethereal Island castle and its upgrades hold many more beds to account for the greater number of beds occupied by a single Ethereal Monster.
bitcoin thuật toánUpgrade the Castle to unlock more beds.
bitcoin geld ohne staatCost of each upgrade: Castle: Ethereal Island While the song of the island is crucial, users may also want to use some of these numbers to help with planning which monsters to feed first and make 100% happy first, as well as plan frequency of shard collection.
bitcoin lottery by hackingThe numbers below are as follows: Rate Rate of income at level 15 and at 100% happy Max Maximum income at level 15 Time Time to maximum income at level 15 and at 100% happy (shown as Hours : Minutes : Seconds) It should be noted that Rate is half for 0% happy, and Time is doubled for 0% happy.
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This category has only the following subcategory.B Breeding The following 32 pages are in this category, out of 32 total.A ArackuleleB Bellowfish BoodooD DragongE Ethereal IslandF Fung PrayG Ghazt GrumpyreH HumbugJ Jeeode Jellbilly K KazilleonN NebulobR Rare Arackulele Rare Bellowfish Rare Boodoo Rare Dragong Rare Fung Pray Rare Ghazt Rare Grumpyre Rare Humbug Rare Jeeode R cont.
bitcoin cours 2014Rare Jellbilly Rare Kazilleon Rare Nebulob Rare Reebro Rare Sox Rare Whisp ReebroS SoxW Whisp Wubbox The following 8 files are in this category, out of 8 total.
ethereum visa card2013-09-07 12.26.39.png 1.8 MB Ethereal Island Breedi... 1.74 MB Ghazt.gif 4.63 MB Grumpyre.gif 6.7 MB Humbug.gif 5.03 MB Jeeode.gif 2.74 MB Reebro.gif 3.37 MB Wubbox.gif 4.14 MB
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My Singing Monsters My Singing Monsters Created by Big Blue Bubble Original work Video game series Print publications Book(s) Design Your Own Singing Monster (My Singing Monsters) My Singing Monsters Search and Find My Singing Monsters Downloaded My Singing Monsters Official Handbook Games Video game(s) My Singing Monsters Series My Singing Monsters My Singing Monsters: Dawn of Fire My Mammott My PomPom Furcorn's Jelly Dreams Jammer Splash Audio Original music Plant Island Remix Cold Island Remix Air Island Remix Water Island Remix Earth Island Remix Gold Island Remix Wublin Island Remix Tribal Island Remix Miscellaneous Toys Plush Toys T-Shirts Necklaces Cell Phone Cases Official Website My Singing Monsters is a video game franchise created by Canadian computer game developer Big Blue Bubble.
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The first game of the series was released in September 2012 for Apple iOS.[1]Ports of the game for other touchscreen smartphone operating systems were later released, including versions for Android, Amazon Kindle Fire tablet, Barnes & Noble Nook.
bitcoin bargain reviewThe game was also released in the portable console PlayStation Vita The success of the title prompted Big Blue Bubble to create various spin-off apps including My Mammott and My PomPom featuring popular characters from the My Singing Monsters mythos.In September 2015, the company released the second official game of the series, My Singing Monsters: Dawn of Fire on iOS and Android.[2]Contents 1 2 3 4 5 The current logo of the first game In My Singing Monsters, players collect and breed many different types of monsters, each of which has a unique musical line that is either sung, or played on an instrument.The gameplay environment consists of sixteen islands, each of which has its own distinct theme.

Monsters, even if any of them are muted, generate coins, which can in turn be used to acquire many decorations, remove obstacles, build structures, and buy food for the monsters to level up and make more money.There are also achievements and goals to direct gameplay, with in-game currency as rewards.[3]Diamonds are used to speed up processing products, upgrade certain structures, and for buying uncommon and rare monsters, though common monsters can be bought with coins.Shards are the Ethereal equivalent of coins, and can be used to purchase buildings and decorations on Ethereal Island, or used to feed monsters on Tribal Island.Many in-game actions earn experience points, which unlock new monsters, structures, upgrades and achievements when enough are accumulated.Screenshot of My Singing Monsters Each monster is unique by its configuration of elements.The most common elements in the game are Earth, Water, Cold, Plant and Air, with availability of each element depending on the island.

For example, in Plant Island, there is an absence of the element Air and all monsters associated with it.The common elements can be combined to create less common and more valuable monsters using a Breeding Structure.The Breeding Structure can also create rarer monsters that do not necessarily possess any of the common elements.The rarest elements include the Ethereal elements of Plasma, Shadow, Mech, Crystal, and Poison; the element Legendary for the character Shugabush and related monsters; the element Electricity for the monster Wubbox and the Wublin monsters; and the fire element for the Kayna.Structures in the game mostly involve in helping with the gameplay.Most structures either perform functions with breeding processes, diamond or food production, or dealing with tasks relating to monsters, such as moving them to a hotel to conserve "beds" (the capacity of monsters an island can hold at once).The game's built-in social features allow players to visit each other's islands to share their personalized songs and island configurations.

Players can also publish information about their progress on Facebook.Likewise, players can invite other players to join them in gameplay via social media, e-mail or by adding a "friend code".There are multiple monsters in the game with multiple elements.The single element monsters include the Mammott, Potbelly , Noggin , Toe Jammer , Tweedle (air) and Kayna.In the first game, Kayna is not a natural monster, but in the prequel-sequel, Dawn of Fire, it is.Some monsters are technically single elementals, but they make more sense in other categories.Some of these monsters are Gjoob and Yawstrich, Wubbox and The Wublins , Sugarbush and Sugarfam, Centinals, Etherals, Dipsters, and The Werdos.Breeding in the game is simple.Buy a breeding structure to use.Then get two different species of monsters and feed them to level 4.Then just mix them in the breeding structure and wait.When they are done, the new egg can be delivered to the nursery and hatched after a while.When the hatching finishes, click the egg and place it.

Finally, you have a new monster!The monster combinations include Toe Jammer + Potbelly = Oaktopus, Noggin + Mammott = Drumpler, Noggin + Potbelly = Shrubb and much, much more.It is possible for a new monster to be breeded to be the same as one of its parents.My Singing Monsters: Dawn of Fire is the prequel based upon the original My Singing Monsters game, except with more complex mechanics to it.Examples include monsters requesting personalised treats instead of feeding the normal Food currency, new monsters to breed, and also the different currencies.[2]Like the original game, the player builds a musical community from monsters.The player starts off at a place named "Continent", which supposedly is most of the original game's islands joined together prior to continental drift.Monsters can be bought from the shop or bred from a Breeding Machine.They can be placed anywhere around Continent, but can also be teleported to islands outside Continent, which each have a unique song from Continent.

Coins, the primary currency of the game, can only be earned through completing requests made by the monsters, through completing goals, or selling products at the market.Diamonds are a premium currency that can be obtained from the Wondermine, another type of mine, with small chance, or be gained through processing from the Diamond Extractor structure.Instead of the food currency, monsters request their own personalised treats, which are either raw food materials or baked treats from the raw food materials.Requests from monsters may also include non-edible items, such as toys.Requests that are completed grant the selected monster to rise in level.The player can have monsters that include the Earth, Water, Cold, Plant, Air or Fire elements.The new element Fire allows breeding of a larger variety of monsters.In Dawn of Fire, there are not any special combinations that form "special" monsters of separate types of elements, as in the original game.While there are other differences between the first and second games, the monster variety is one to mention.

Some new monsters include Flowah, Thrumpler, Yelmut, Glowl and more!Some monsters from the original game are missing and yet to be added, such as T-Rox and Cybop.While there are many islands and monster types missing in the second game(if you are interested, rare monsters, ethereal monsters, wublins, dipsters, werdos, shugafam, seasonals and wubboxes are not in dawn of fire) there are Celestials, representing each month by each monster, such as Syncopite representing May, and Blasoom representing April.You can get a roll of a dice every 24 hours where you roll 3 dice.The 3 rewards are coins, diamonds and steps.The steps allow you to move along the set of stars for the month.When you get to the end of it, you unlock the monster of the month that you are on and go back to the start.In July 2013, Big Blue Bubble announced that they had collaborated with Grammy Award-winning artist Kristian Bush from American country music duo Sugarland to create a new character, the Shugabush.[4][5]Bush had been inspired to collaborate with My Singing Monsters when his 11-year-old son was playing the game.